Skip to main content

Posts

Showing posts from September 11, 2022

Show HN: Krita Stable Diffusion Plugin https://ift.tt/olzhCMF

Show HN: Krita Stable Diffusion Plugin This is still a very new project under active development but I wanted to show it off in case anyone is interested in bookmarking it or contributing. Demo here: https://www.youtube.com/watch?v=maWR7dDf4SE Although it will be improving, the codebase has a few issues The Good - ability to multitask within krita while generating images - uses a queue so you can queue up multiple images without waiting for your other batches to come back - no need for a webserver (uses sockets to communicate) - clean code - active development (i want to use this tool myself) - uses stablediffusiond and stablediffusion as separate repos, these can be swapped out as desired with some hacking The Bad - currently relies on rabbitmq and doesn't provide another option - plugin only does txt2txt. img2img works but is disabled - must acquire the model manually The ugly - not all of the features work yet. in fact you can only generate an image. - installation is somewhat i

Show HN: A Search Engine for the Tildeverse https://ift.tt/KFtm7OA

Show HN: A Search Engine for the Tildeverse The tildeverse is the name for a loose community of public access unix systems inspired by Paul Ford's famous tilde.club essay. These little communities are built up around shared access to a single unix system, utilizing its native multi-user properties almost as a retro social network. Over time, the communities have grown and folks published handmade pages that have the vibe of the early WWW days. I built a search engine to let everyone find things on this quirky part of of the net. Enjoy! https://tilde.wtf September 16, 2022 at 07:38PM

Show HN: A framework for building Slack bots in Python https://ift.tt/M7pdtR1

Show HN: A framework for building Slack bots in Python I started building this framework a couple of years ago because I found no easy existing solution to build Slack bots that can be composed/organized from plugins. I recently rewrote the complete framework to make use of asyncio and the newest Slack SDKs Let me know what you think! https://ift.tt/GNK8z46 September 16, 2022 at 08:17PM

Show HN: Aperture Open Source Flow Control and Reliability Platform https://ift.tt/fxQOhtU

Show HN: Aperture Open Source Flow Control and Reliability Platform Hello people of HN and fellow SREs! Over the past year, we have been building Aperture - an open-source flow control and reliability platform for cloud applications. Over the past few years, companies like LinkedIn[1], Google [2], Netflix [3], Stripe [4] have built cutting-edge flow control technologies to keep their applications reliable. Flow control is powerful because it enables graceful degradation- the ability to preserve key user experience pathways, even in the face of application failures. With Aperture project, we hope to democratize building reliable applications with effective flow control. Using Aperture’s powerful policy language, you can deploy flow control techniques such as weighted fair queuing for prioritized load-shedding and distributed rate-limiting for abuse prevention to your applications. Using modular components to build policies allows you to maintain optimal user experience during traffic sp

Show HN: Jenkins-fire-CLI A Jenkins command line tool built with Python-fire https://ift.tt/jHQNTJz

Show HN: Jenkins-fire-CLI A Jenkins command line tool built with Python-fire Jenkins community has provided the offical jenkins-cli.jar but it is not very intuitive to use. So I just create a tiny wrapper for it to make it less noisy by dowlonading the jar packages and injecting user credential automatically. Thanks to the google fire library creating a command line tools nowadays is incredibly simple. https://ift.tt/Fr1v6Pn September 15, 2022 at 01:28PM

Show HN: Rentaflop – Render your Blender projects without sacrificing quality https://ift.tt/gwW219U

Show HN: Rentaflop – Render your Blender projects without sacrificing quality Hi HN, My name is David Sokol, and I'm the founder of rentaflop (https://rentaflop.com). We're a crowdsourced render farm aimed at making Blender rendering fast and affordable. If you've used Blender, then I'm sure you've experienced the pain of waiting around for your animations to render. You've probably even had to sacrifice the quality of your work to reduce your render times. I've been there too. If you're like me, then you're also disappointed with the alternative solutions: spending thousands of dollars on graphics cards or using prohibitively expensive cloud render farms to get fast render times. Our solution to this dilemma is to leverage low opportunity cost hardware from around the world to allow Blender artists to render their projects quickly, affordably, and without compromising on quality. Since most graphics card owners aren't utilizing their hardware to

Show HN: Deploy your Rust app with one-line, for free https://ift.tt/CTIE9MZ

Show HN: Deploy your Rust app with one-line, for free Meet shuttle, an open source, Rust-native platform for deploying apps with zero infra hassle. Built by a distributed YC-backed team. In order to deploy your app, all it takes is one annotation on your main function and you're good to go! At this point, we support most of the major Rust web frameworks such as; * Axum * Rocket * Tide * Poem * Tower And we’ve recently added support for Serenity, a Rust library for the Discord API — so you can even build & deploy Discord bots, for free. Our repository has a couple of examples per framework/library enabling you to get started in under 5 minutes so feel free to pick one and give it a go ( https://ift.tt/Fi6oLcn )! We are in alpha so constructive criticism and feedback are extra welcome! https://ift.tt/Nslamwo September 14, 2022 at 07:33PM

Show HN: ViruSaas – Virus Checks as a Service https://ift.tt/4zNiw8s

Show HN: ViruSaas – Virus Checks as a Service Hi all, here is a side project I've just launched which might come in handy for certain situations. It's a very simple and free "do one thing and do it well" online service with exactly one feature: you upload a file, and it tells you — based on a ClamAV check — if that file contains a virus or not. I'm not having any ambitious plans with this project, but thanks to very low operational costs, I thought I can as well put it out there and keep it alive — maybe it's even useful for some people every now and then (just today, one of my coworkers forwarded me a fishy-looking email with an attachment, and using virusaas.com turned out to be the least painful way to do this kind of one-off check for a virus). I've also released the source code of the web app under GPLv3 at https://ift.tt/CyuZtao , although it's not as polished as it could be (no tests, for example — but see above, no ambitious plans). The main re

Show HN: Mini Metroidvania in 13KB of JavaScript https://ift.tt/OzZmNAF

Show HN: Mini Metroidvania in 13KB of JavaScript As part of the annual JS13K games challenge, I've put together a pretty large (but small-in-code) Metroidvania game that fits in just 13KB of compressed Javascript. The source is available here: https://ift.tt/UR8DpwZ NOTE: the current head of the main branch is at 13.6KB due to quality of life patches. The legit 13KB version is tagged in github. Useful hacks: - Using Roadroller ( https://ift.tt/rnbivK1 ) for compression - Compressing the map data as grayscale PNG paired with some code generation. - Using procedural animation for all characters. - Replacing string enum with numeric enums for compression. - Built a small game engine for object lifecycle and rendering. - Single function to generate unique procedural songs for different regions. https://ift.tt/9wpYcHb September 14, 2022 at 12:25AM

Show HN: IPDetective bots using IP address https://ift.tt/d2yfcXp

Show HN: IPDetective bots using IP address IPDetective collects data from about 60+ different sources such as official cloud provider endpoints and public VPN/Proxy/Tor/Bot net lists. Then aggregates this data into a fast and easy to use API that can be integrated into applications or scripts easily. IPDetective started as a hobby project for my other hobby projects :) and I decided to wrap a simple website around and offer it as a service. Let me know what your thoughts, if you find value in this service or if you have any feature requests. https://ipdetective.io September 13, 2022 at 01:57AM

Show HN: Stripe-quality API client libraries with a single button click https://ift.tt/ibOBuSz

Show HN: Stripe-quality API client libraries with a single button click TL;DR- Libninja will generate world-class client libraries for you, without you needing to fiddle with openapi-generator, maintain build pipelines, and so forth. If you just want Rust, reach out, and I'll create your client library at no cost, because I want to help Rust's ecosystem grow. -- Hi HN, I got into Rust in a big way about 9 months ago. While the language is quickly maturing, one large gap in the ecosystem is immature or non-existent client libraries for common API services like Plaid, Stripe, Twilio, Github, Slack, and so on. The existing openapi-generator templates create Rust libraries that don't even compile out of the box, so I started down the rabbit hole of creating a Rust-based toolchain to generate Rust client libraries based on an OpenAPI spec. Rust is an incredible language to build codegen tools in, because of algebraic data types, Rust macro system, and Rust's incredibly power

Show HN: VHDL code snippets (sources, simulation) https://ift.tt/w7stuLo

Show HN: VHDL code snippets (sources, simulation) Several examples in VHDL including source code, testbench file, and Vivado waveform: Generic register with load Binary to seven-segment decoder Generic demultiplexer and decoder Generic down-counter Modulo counter Parallel to serial converter https://ift.tt/6COSYGm September 12, 2022 at 11:08PM

Show HN: Go to random locations, parks and restaurants https://ift.tt/ILhSVyH

Show HN: Go to random locations, parks and restaurants You can change your radius and there are some modes that you can use which are listed at https://ift.tt/6xUDWOq It's a non-commercial fun thing I created for my own use. Give it a try https://ift.tt/3Ch8I9R? September 12, 2022 at 01:05PM

Show HN: I created in depth course regarding iOS app development https://ift.tt/T1zBoy7

Show HN: I created in depth course regarding iOS app development Hi everyone, I have recently finished making iOS 16 & Swift course on Udemy. I have been doing iOS development since 2009 and I wanted to create a course where I can share my knowledge. You can sign up for the course for free using the link in the url. If you have any feedback, please feel free to add a comment. All feedback is welcomed. https://ift.tt/LolWcTx September 11, 2022 at 11:26PM

Show HN: Quake VR – Quake (1996) as a first-class PCVR experience https://ift.tt/PjH5psQ

Show HN: Quake VR – Quake (1996) as a first-class PCVR experience Hello HN! I am proud to show you Quake VR, a "labor of love" one-man project that I started back in 2020 with the goal of turning Quake -- the timeless classic from 1996 -- into a first-class PCVR experience. --- > What do you mean by "first-class"? There are many mods out there that enable older games to be played in VR, however, not much thought is put into VR-unique mechanics or in making the experience feel seamless. While I do enjoy reliving nostalgic classics in VR (and thank the modders for their efforts), it does feel weird having to use a keyboard+mouse setup for a VR game, or -- even with motion controls -- not being able to physically interact with the game's world, or having a gun glued to one of my hands. With Quake VR, I tried my best to make the game feel like an experienced designed from the ground up for VR. A video is worth a thousand words: https://www.youtube.com/watch?v=MBo