Show HN: Mini Metroidvania in 13KB of JavaScript As part of the annual JS13K games challenge, I've put together a pretty large (but small-in-code) Metroidvania game that fits in just 13KB of compressed Javascript. The source is available here: https://ift.tt/UR8DpwZ NOTE: the current head of the main branch is at 13.6KB due to quality of life patches. The legit 13KB version is tagged in github. Useful hacks: - Using Roadroller ( https://ift.tt/rnbivK1 ) for compression - Compressing the map data as grayscale PNG paired with some code generation. - Using procedural animation for all characters. - Replacing string enum with numeric enums for compression. - Built a small game engine for object lifecycle and rendering. - Single function to generate unique procedural songs for different regions. https://ift.tt/9wpYcHb September 14, 2022 at 12:25AM
Show HN: Tape It, iOS recording app for musicians Hello HN, Over the last 15 months, two friends and I developed the music recording app we felt we wanted based on our own needs as musicians. It's called Tape It [1] and has just recently hit the Apple App Store [2]. We put a lot of effort into a good UX to help musicians really focus on playing their instrument instead of pretending to be a recording engineer. The app records in stereo on newer iPhones (although that's a premium feature; the free version only records in standard mono audio quality). I would be really grateful for advice from this community on how to best approach marketing. We had a great TechCrunch article covering our launch [3], and we posted it on various music websites. Turns out advertising on Google or Apple Search is a dark art, though. We have some good ideas for developing a good social media presence, but they will take time. Please hit us with feedback, opinions and advice that you think a young ind...
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